This is a walk cycle to test the dynamic laces on Blades’ Converse. As you can see there is still a little more weighting to do on the mesh and the tail is still needs a some attention. Other than that I am happy with how the laces worked. Simulations seem to be relatively quick. This character does need a few buffer frames to get the simulation working properly. Other than that there is nothing a few tweaks can’t fix. Once this character is fixed up I will be putting the renders of the rest of the cast for this project. Oh and by the way the categories selection box is now working. Say posted for more details about this project coming soon.
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Blades is handsome ^^